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Gallery | 갤러리
nobato
The cards nobato own | nobato 이 소유한 카드
Agent
Episode 6:"Transfer Experiment"
23/50
Takeru is on guard after hearing that he's a spy, but the man casually introduces himself.
More Important to Save
Episode 6:"Transfer Experiment"
27/100
Takeru says he wants to save this world not go back to his old one.
Shirogane, You Can Do This Right?
Episode 6:"Transfer Experiment"
1/100
Takeru envisions himself fully present, able to interfere with the other world.
Where’d You See the Real Thing?
Episode 5:"A New Power"
96/100
Takeru remembers the Game Guy in Kasumi's sketchbook and asks her where she saw it.
Yoroi Shuts Down
Episode 5:"A New Power"
21/100
Yoroi takes fatal damage and is out.
Go! Sumika!
Episode 4:"Comrades"
7/50
Takeru plays an arcade game called Valgern-On alongside Sumika in his old world.
You Know?
Episode 4:"Comrades"
8/100
Meiya is surprised to see that Takeru knows about the Takemikazuchi.
Again
Episode 4:"Comrades"
36/100
Takeru remembers that Lt. Tsukuyomi called him a dead man in the old world too.
Japan’s Hives
Episode 4:"Comrades"
33/100
Takeru is shocked to see two Hives in Japan.
Can’t Help But Be Excited
Episode 4:"Comrades"
8/50
Takeru is excited to become a test pilot.
Computer Assist
Episode 4:"Comrades"
74/100
Instructor Jinguuji explains the basics of piloting a TSF.
A Thing That Shouldn’t Exist In This World
Episode 4:"Comrades"
79/100
Takeru wonders how Kasumi knows about something that isn't part of this world.
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