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Back to Camp
Episode 5:"A New Power"
動画を再生するには、videoタグをサポートしたブラウザが必要です。
53/100
Now that Takeru's a trainee he isn’t stopped by the guards.
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Yakiniku
User's Card | 당신이 소유 한 카드
Rarity | 레어 순서
Acquisition | 절차순▼
Released Date | 발매순
Go! Sumika!
Episode 4:"Comrades"
21/50
Takeru plays an arcade game called Valgern-On alongside Sumika in his old world.
For Reasons I Cannot Say
Episode 4:"Comrades"
21/100
Lt. Tsukuyomi says that the Takemikazuchi's arrival was mutually agreed upon by the Japanese Government and UN.
You Know What This is About, Right?
Episode 4:"Comrades"
51/100
Takeru is read his punishment for the incident in the mess hall.
Is It Possible?
Episode 4:"Comrades"
45/50
With new computers and faster automatic processing, it’s possible.
Shell
Episode 4:"Comrades"
2/100
Takeru picks up a shell on the shore.
Assault Cannon
Episode 4:"Comrades"
88/100
A drone is destroyed by an Assault Cannon.
Go! Sumika!
Episode 4:"Comrades"
35/50
Takeru plays an arcade game called Valgern-On alongside Sumika in his old world.
No Interfering
Episode 4:"Comrades"
39/100
Yuuko tells him not to intervene to avoid changing the future too much.
The Reason For Hurrying
Episode 4:"Comrades"
70/100
Yuuko is curious about the Undersecretary’s visit being sooner.
Gotcha!
Episode 4:"Comrades"
22/50
Sumika responds to a hit.
Still a Hive
Episode 4:"Comrades"
26/100
There was once a 22nd Hive on Yokohama. Yuuko tells Takeru that the Hive is still partially functional and so is treated as if it’s still remaining.
Applied Movement and Operations D Cleared
Episode 4:"Comrades"
98/100
Takeru comes out of the simulator thinking he may have overdone it.
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