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Sumika Comes to Wake You Up
Episode 6:"Transfer Experiment"
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36/50
As his vision goes hazy he sees Sumika coming to wake him up in his old world.
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The Takemikazuchi
Episode 4:"Comrades"
32/50
The Takemikazuchi, the weapon of the Imperial Royal Guard. The only one who can pilot a purple Takemikazuchi is...
After the Urban Combat Exercise
Episode 4:"Comrades"
13/100
He remembers the Undersecretary’s visit from the last world.
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Episode 4:"Comrades"
66/100
Takeru is surprised at this sudden change but remembers what happened last time.
Go! Sumika!
Episode 4:"Comrades"
40/50
Takeru plays an arcade game called Valgern-On alongside Sumika in his old world.
How to Combo
Episode 4:"Comrades"
10/100
Using combos for TSFs.
A Salute, and Fear
Episode 4:"Comrades"
27/50
Class ends and Takeru runs out to the hallway.
Worries
Episode 4:"Comrades"
40/50
207-B leaves the hangar to chase after Meiya.
The Reason For Hurrying
Episode 4:"Comrades"
10/100
Yuuko is curious about the Undersecretary’s visit being sooner.
If You Fight Desperately
Episode 4:"Comrades"
84/100
Takeru is irritated at the two causing a fuss.
Is It Possible?
Episode 4:"Comrades"
21/50
With new computers and faster automatic processing, it’s possible.
No Interfering
Episode 4:"Comrades"
49/100
Yuuko tells him not to intervene to avoid changing the future too much.
The Reason For Hurrying
Episode 4:"Comrades"
91/100
Yuuko is curious about the Undersecretary’s visit being sooner.
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