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Applied Movement and Operations D Cleared
Episode 4:"Comrades"
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21/100
Takeru comes out of the simulator thinking he may have overdone it.
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ブラッド6
User's Card | 당신이 소유 한 카드
Rarity | 레어 순서
Acquisition | 절차순▲
Released Date | 발매순
Looking at the Records...
Episode 4:"Comrades"
43/50
Takeru remembers how 207-B got better in just 2 or 3 days in the old world.
Bye, Kasumi
Episode 4:"Comrades"
41/100
Kasumi watches Takeru go, shell in hand.
Fubukis Won’t Run
Episode 4:"Comrades"
8/100
Takeru arrives late to the Hangar as the rest of 207-B gathers up.
Change in the World
Episode 4:"Comrades"
16/50
Takeru is surprised at a major change from his last world.
Special Movements
Episode 4:"Comrades"
83/100
Takeru shows an example of a combo.
You Know?
Episode 4:"Comrades"
93/100
Meiya is surprised to see that Takeru knows about the Takemikazuchi.
Takeru’s Mobility
Episode 4:"Comrades"
16/50
Takeru says that the machine should try to recreate his movements.
If I may, Lieutenant
Episode 4:"Comrades"
58/100
Takeru lists as a higher-ranking officer picks a fight with 207-B. All he can do is clench his fists.
The Takemikazuchi
Episode 4:"Comrades"
46/50
The Takemikazuchi, the weapon of the Imperial Royal Guard. The only one who can pilot a purple Takemikazuchi is...
A Game...
Episode 4:"Comrades"
38/50
Takeru wishes he could control a TSF like in the video games he used to play in his old world.
Wipe the BETA Off the Face of the Earth!
Episode 4:"Comrades"
50/100
Instructor Jinguuji ends the lecture by telling 207-B to work hard.
If I may, Lieutenant
Episode 4:"Comrades"
70/100
Takeru lists as a higher-ranking officer picks a fight with 207-B. All he can do is clench his fists.
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