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The Takemikazuchi
Episode 4:"Comrades"
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46/50
The Takemikazuchi, the weapon of the Imperial Royal Guard. The only one who can pilot a purple Takemikazuchi is...
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Type 65 Melee Dagger
Episode 4:"Comrades"
5/50
A Fubuki throws down an assault cannon in front of a drone after running out of ammo. It pulls a knife out of the sheath on its arm and destroys the last drone.
If I may, Lieutenant
Episode 4:"Comrades"
95/100
Takeru lists as a higher-ranking officer picks a fight with 207-B. All he can do is clench his fists.
If You Fight Desperately
Episode 4:"Comrades"
95/100
Takeru is irritated at the two causing a fuss.
The Takemikazuchi
Episode 4:"Comrades"
33/50
The Takemikazuchi, the weapon of the Imperial Royal Guard. The only one who can pilot a purple Takemikazuchi is...
Japan’s Hives
Episode 4:"Comrades"
59/100
Takeru is shocked to see two Hives in Japan.
A Change in the Future Comes
Episode 4:"Comrades"
77/100
Takeru is surprised at this sudden change but remembers what happened last time.
Go! Sumika!
Episode 4:"Comrades"
23/50
Takeru plays an arcade game called Valgern-On alongside Sumika in his old world.
That’s Good Stuff
Episode 4:"Comrades"
82/100
Takeru gets an idea after remembering how Valgern-On robots controlled.
Mysterious Kasumi
Episode 4:"Comrades"
33/50
Questions about Kasumi and her strange words and actions deepen.
Game Guy
Episode 4:"Comrades"
50/50
Kasumi somehow knows about the Game Guy Takeru got from Sumika in the old world.
Special Movements
Episode 4:"Comrades"
77/100
Takeru shows an example of a combo.
Doubts about Chain Patterns
Episode 4:"Comrades"
63/100
Yuuko asks if it’s possible to just chain a series of patterns to a single button.
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