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Fubukis Won’t Run
Episode 4:"Comrades"
動画を再生するには、videoタグをサポートしたブラウザが必要です。
8/100
Takeru arrives late to the Hangar as the rest of 207-B gathers up.
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ブラッド6
User's Card | 당신이 소유 한 카드
Rarity | 레어 순서▼
Acquisition | 절차순
Released Date | 발매순
Applied Movement and Operations D Cleared
Episode 4:"Comrades"
84/100
Takeru comes out of the simulator thinking he may have overdone it.
The Reason It Doesn’t Pilot Normally
Episode 4:"Comrades"
92/100
The reason Takeru is a better pilot than others is that he thinks like a Valgern-On player.
No Interfering
Episode 4:"Comrades"
22/100
Yuuko tells him not to intervene to avoid changing the future too much.
The Reason It Doesn’t Pilot Normally
Episode 4:"Comrades"
86/100
The reason Takeru is a better pilot than others is that he thinks like a Valgern-On player.
How to Combo
Episode 4:"Comrades"
52/100
Using combos for TSFs.
If I may, Lieutenant
Episode 4:"Comrades"
95/100
Takeru lists as a higher-ranking officer picks a fight with 207-B. All he can do is clench his fists.
If You Fight Desperately
Episode 4:"Comrades"
95/100
Takeru is irritated at the two causing a fuss.
Japan’s Hives
Episode 4:"Comrades"
59/100
Takeru is shocked to see two Hives in Japan.
A Change in the Future Comes
Episode 4:"Comrades"
77/100
Takeru is surprised at this sudden change but remembers what happened last time.
That’s Good Stuff
Episode 4:"Comrades"
82/100
Takeru gets an idea after remembering how Valgern-On robots controlled.
Special Movements
Episode 4:"Comrades"
77/100
Takeru shows an example of a combo.
Doubts about Chain Patterns
Episode 4:"Comrades"
63/100
Yuuko asks if it’s possible to just chain a series of patterns to a single button.
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