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A Great Hall!
Episode 3:"Something to Protect"
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88/100
Episode 3: “Something to Protect”
A Great Hall!
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User's Card | 당신이 소유 한 카드
Rarity | 레어 순서
Acquisition | 절차순
Released Date | 발매순▼
Where It Goes is Up to You
Episode 5:"A New Power"
18/100
Yuuko leaves the hangar, saying she’ll need more data.
Deliberate Cancels
Episode 4:"Comrades"
26/50
You need to be able to cancel a pattern for it to be usable.
So You’re Saying...
Episode 4:"Comrades"
10/100
Yuuko goes over the plan she’s been given.
If I may, Lieutenant
Episode 4:"Comrades"
48/100
Takeru lists as a higher-ranking officer picks a fight with 207-B. All he can do is clench his fists.
Worries
Episode 4:"Comrades"
14/50
207-B leaves the hangar to chase after Meiya.
That’s Good Stuff
Episode 4:"Comrades"
34/100
Takeru gets an idea after remembering how Valgern-On robots controlled.
Turning a TSF into a Valgern-On
Episode 4:"Comrades"
36/100
Takeru suggests controlling TSFs like Valgern-On robots.
Worries
Episode 4:"Comrades"
24/50
207-B leaves the hangar to chase after Meiya.
Special Movements
Episode 4:"Comrades"
53/100
Takeru shows an example of a combo.
Certainly
Episode 4:"Comrades"
59/100
The Fubuki are arriving sooner than last time, and Takeru realizes that he’s moving forward.
Do As You Like
Episode 4:"Comrades"
39/50
Meiya isn’t happy with Lt. Tsukuyomi’s words. 207-B can do nothing but watch.
Applied Movement and Operations D Cleared
Episode 4:"Comrades"
22/100
Takeru comes out of the simulator thinking he may have overdone it.
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