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Resolve To Do It With Your Own Hands
Episode 12:"Fate"
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64/100
Sagiri realized that he would have to dirty his hands to save Japan from danger.
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hiro
User's Card | 당신이 소유 한 카드
Rarity | 레어 순서▲
Acquisition | 절차순
Released Date | 발매순
We Have the Upper Hand
Episode 3:"Something to Protect"
39/100
Episode 3: “Something to Protect”
We Have the Upper Hand
Combat Line Breakthrough
Episode 3:"Something to Protect"
78/100
Episode 3: “Something to Protect”
Combat Line Breakthrough
Bye-Bye
Episode 3:"Something to Protect"
9/100
Episode 3: “Something to Protect”
Bye-Bye
Eight Minutes of Death
Episode 1:"The State of the World"
56/100
Komaki thinks of her companions who failed to overcome the 8 Minutes of Death.
A Place to Call Home
Episode 1:"The State of the World"
66/100
Komaki is struck by thoughts of her homeland.
Applied Movement and Operations D Cleared
Episode 4:"Comrades"
25/100
Takeru comes out of the simulator thinking he may have overdone it.
A Minimum of Five Days
Episode 4:"Comrades"
65/100
Takeru cleared a 5 day training course in a single day.
I Haven’t Seen the Real Thing
Episode 5:"A New Power"
80/100
Kasumi says she’s never seen a real Game Guy and leaves.
They Must Be Aiming From a Distance!
Episode 5:"A New Power"
58/100
Chizuru realizes Tamase isn’t there. Takeru knows from his experience in the last world that Miki is out somewhere waiting to snipe them.
Just Don’t Get Along
Episode 5:"A New Power"
83/100
Takeru remembers losing because Chizuru and Ayamine couldn't get along.
Where’d You See the Real Thing?
Episode 5:"A New Power"
73/100
Takeru remembers the Game Guy in Kasumi's sketchbook and asks her where she saw it.
Something on Radar
Episode 5:"A New Power"
14/100
Sakaki’s team sees the enemy and begins to move.
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