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Fair Point
Episode 10:"Resolve"
動画を再生するには、videoタグをサポートしたブラウザが必要です。
82/100
Thinking back to Japan's history since the 2nd world war, Walken's statement is correct.
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はにわ
User's Card | 당신이 소유 한 카드
Rarity | 레어 순서
Acquisition | 절차순▲
Released Date | 발매순
Mysterious Kasumi
Episode 4:"Comrades"
24/50
Questions about Kasumi and her strange words and actions deepen.
Still a Hive
Episode 4:"Comrades"
57/100
There was once a 22nd Hive on Yokohama. Yuuko tells Takeru that the Hive is still partially functional and so is treated as if it’s still remaining.
That’s Good Stuff
Episode 4:"Comrades"
66/100
Takeru gets an idea after remembering how Valgern-On robots controlled.
Different Actions Than Normal
Episode 4:"Comrades"
32/50
Combos, where movements change in reaction to specific commands.
Kasumi’s Picture
Episode 4:"Comrades"
38/100
Kasumi shows Takeru a sketchbook, a thank you for the shell. It has a picture of...
Special Movements
Episode 4:"Comrades"
95/100
Takeru shows an example of a combo.
Change in the World
Episode 4:"Comrades"
25/50
Takeru is surprised at a major change from his last world.
Shell
Episode 4:"Comrades"
62/100
Takeru picks up a shell on the shore.
You Know What This is About, Right?
Episode 4:"Comrades"
49/100
Takeru is read his punishment for the incident in the mess hall.
Looking at the Records...
Episode 4:"Comrades"
21/50
Takeru remembers how 207-B got better in just 2 or 3 days in the old world.
It’s Making a Roaring Noise
Episode 4:"Comrades"
13/50
Kasumi puts the shell up to her ear and listens to the sound of the waves.
Special Movements
Episode 4:"Comrades"
78/100
Takeru shows an example of a combo.
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