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Yeah, Just Hang in There
Episode 9:"Warzone"
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20/50
There are no Imperial bases up ahead, but dropping their speed even slightly will cause the enemy to catch up. Takeru will do whatever it takes to protect the Shogun.
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はにわ
User's Card | 당신이 소유 한 카드
Rarity | 레어 순서▼
Acquisition | 절차순
Released Date | 발매순
Different Actions Than Normal
Episode 4:"Comrades"
32/50
Combos, where movements change in reaction to specific commands.
Change in the World
Episode 4:"Comrades"
25/50
Takeru is surprised at a major change from his last world.
Looking at the Records...
Episode 4:"Comrades"
21/50
Takeru remembers how 207-B got better in just 2 or 3 days in the old world.
Takeru’s Mobility
Episode 4:"Comrades"
4/50
Takeru says that the machine should try to recreate his movements.
Intercepting Fubuki
Episode 4:"Comrades"
39/50
Takeru’s piloting is still sharp even after landing.
Change in the World
Episode 4:"Comrades"
36/50
Takeru is surprised at a major change from his last world.
With Sumika
Episode 4:"Comrades"
32/50
A distant memory of playing a game with Sumika.
Worries
Episode 4:"Comrades"
26/50
207-B leaves the hangar to chase after Meiya.
Ordered
Episode 4:"Comrades"
40/50
Lt. Tsukuyomi tells Meiya that someone has sent her the Takemikazuchi.
Jeez, the same?
Episode 4:"Comrades"
38/50
Takeru sighs as he sees that the Takemikazuchi is a big deal in this world, just like the last one.
Change of Plans
Episode 4:"Comrades"
29/50
At the end of class, the team is told that a UN Officer is coming to Yokohama Base for an inspection.
Basically Got It
Episode 4:"Comrades"
36/50
Yuuko listens to Takeru and breaks his story down into two main points.
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