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So Long
Episode 4:"Comrades"
動画を再生するには、videoタグをサポートしたブラウザが必要です。
38/50
Takeru looks at the Fubuki in thought only to hear confusion from the workers.
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Alternative I
Episode 7:"Promise"
33/50
Zoologists, linguists, mathematicians, and cryptographers were all assigned to help research it, but they couldn’t even tell if these creatures had language.
You're Imagining Something Weird, Right?
Episode 7:"Promise"
45/50
As the two of them try to get dinner, old lady Kyouzuka comes up to them, joking.
Sumika...!
Episode 7:"Promise"
11/50
Takeru meets Sumika by chance in front of the park.
A Sealed Letter for Ayamine
Episode 7:"Promise"
31/50
The sender of the of the sealed letter Ayamine dropped is marked “Tsushima”.
Nothing to Spare
Episode 4:"Comrades"
42/50
Yuuko says softly that there’s no troops to spare.
A Game...
Episode 4:"Comrades"
15/50
Takeru wishes he could control a TSF like in the video games he used to play in his old world.
Cancels and Combos
Episode 4:"Comrades"
20/50
A TSF should handle canceling and combos.
TSF Transport
Episode 4:"Comrades"
44/50
Thanks to Yuuko, 207-B will get their practice units tomorrow.
Gifts
Episode 4:"Comrades"
22/50
Takeru gives Kasumi the shell he got as a present.
Go! Sumika!
Episode 4:"Comrades"
5/50
Takeru plays an arcade game called Valgern-On alongside Sumika in his old world.
Looking at the Records...
Episode 4:"Comrades"
26/50
Takeru remembers how 207-B got better in just 2 or 3 days in the old world.
So Long
Episode 4:"Comrades"
38/50
Takeru looks at the Fubuki in thought only to hear confusion from the workers.
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