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Please, Kasumi
Episode 7:"Promise"
動画を再生するには、videoタグをサポートしたブラウザが必要です。
30/50
If she can help him find the memories and important things he lost, Takeru says he wants them back.
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大塚明憲
User's Card | 당신이 소유 한 카드
Rarity | 레어 순서
Acquisition | 절차순
Released Date | 발매순▲
Life on Mars
Episode 7:"Promise"
20/50
In 1958, a probe which landed on Mars made contact with unknown alien life.
Ayamine’s Room
Episode 7:"Promise"
69/100
Takeru goes to Ayamine’s room to deliver the letter.
Takeru's Room
Episode 7:"Promise"
82/100
Kasumi isn’t back in Takeru's room, but her stuffed animal is still there.
It Must Be Changed
Episode 7:"Promise"
40/50
Sagiri and Komaki march faster, hoping to end this disasterious situation that threatens Japan, the home of the Japanese people.
I Don’t Know “Memories”
Episode 7:"Promise"
52/100
Kasumi never had memories until now.
That’s Fine, Though
Episode 7:"Promise"
60/100
Remembering Sumika, he tells her that she doesn’t have to.
More Talk About Games
Episode 7:"Promise"
22/50
After checking that he doesn’t have a fever, Sumika thinks that Takeru's talking about a video game.
Memories of Sumika
Episode 7:"Promise"
25/50
When he met Sumika in his old world, Takeru could feel memories coming back.
Our Job
Episode 7:"Promise"
64/100
A soldier’s priority isn't granting the people’s wishes.
Takeru-chan...
Episode 7:"Promise"
10/50
Takeru goes back to the world with the BETA, leaving Sumika behind.
Memories Overlapping
Episode 7:"Promise"
51/100
For a moment, Sumika and Kasumi overlap in Takeru's mind, and he wonders if she knows Sumika.
Bag Holder
Episode 7:"Promise"
14/100
Takeru takes the shopping bags from Sumika and remembers that she came to make him dinner today.
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